REVIEW OF NASPIC
by D.J. Plews
What is NASPIC ? – It is a 2K machine code utility program
for the production of ‘pages’ of graphics for BASIC. The pages
are produced with the help of NASPIC and then appended to the
end of a current BASIC program. RUNning the program results in
the ‘page’ being PRINTed.
What do you get ? – NASPIC on tape residing at 1000hex to
1800hex (it is fully relocatable so it’s EPROMable’) or 2K of
EPROM (again which may be plugged in anywhere) and a four page
‘manual‘.
What are the commands ? – There are fourteen commands in
all. Taking them in alphabetical order :–
-
C –
- Character mode. The entire character set is displayed
on line sixteen with a flashing non-destructive graphics
cursor. This cursor may be used to scan along the 256
graphics characters by use of the keys <[> and <]> for
left and right respectively. By using the normal cursor
control keys the ‘drawing’ cursor may be positioned on
the screen at the desired point and pressing the space
bar will result in the chosen graphics character being
printed there. By repeating this procedure it is possible
to quickly build up a pretty picture of your own design.
To return to normal mode i.e MOVE, press <ENTER>.
-
CS –
- CLEAR SCREEN The screen may be cleared by <SHIFT/BACK-SPACE>.
To prevent accidential erasure of the screen a
<Y/N> prompt request occurs. If <Y> then after the screen
is cleared the cursor returns to HOME and MOVE mode is
entered.
-
D –
- DRAW mode. The flashing non-destructive ‘drawing’ cursor
can be moved about the screen by using the normal cursor
control keys. It will leave a white ‘line’ behind it. The
resolution is 94 x 42. There is no wrap around over the
edge of the screen.
-
E –
- EDIT mode. The start address of a previously ‘compiled’
NASPIC page in the BASIC program is requested which is
then transfered to the screen for editing. If there is
no page or it is of incorrect format the transfer still
occurs but with spectular and fortunately non-fatal
results. The cursor is sent to HOME and MOVE mode
entered.
-
H –
- HOME. This moves the cursor to its home position i.e.
bottom left hand corner of the screen. It also causes the
program to enter MOVE mode and resets the LSP (last saved